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Queue.c
1
20#include <winpr/config.h>
21
22#include <winpr/crt.h>
23#include <winpr/assert.h>
24
25#include <winpr/collections.h>
26
27struct s_wQueue
28{
29 size_t capacity;
30 size_t growthFactor;
31 BOOL synchronized;
32
33 BYTE padding[4];
34
35 size_t head;
36 size_t tail;
37 size_t size;
38 uintptr_t* array;
40 HANDLE event;
41
42 wObject object;
43 BOOL haveLock;
44
45 BYTE padding2[4];
46};
47
48static inline void* uptr2void(uintptr_t ptr)
49{
50 return (void*)ptr;
51}
52
53static inline uintptr_t void2uptr(const void* ptr)
54{
55 return (uintptr_t)ptr;
56}
57
71size_t Queue_Count(wQueue* queue)
72{
73 size_t ret = 0;
74
75 Queue_Lock(queue);
76
77 ret = queue->size;
78
79 Queue_Unlock(queue);
80
81 return ret;
82}
83
84size_t Queue_Capacity(wQueue* queue)
85{
86 WINPR_ASSERT(queue);
87
88 Queue_Lock(queue);
89
90 const size_t ret = queue->capacity;
91
92 Queue_Unlock(queue);
93
94 return ret;
95}
96
101void Queue_Lock(wQueue* queue)
102{
103 WINPR_ASSERT(queue);
104 if (queue->synchronized)
105 EnterCriticalSection(&queue->lock);
106}
107
112void Queue_Unlock(wQueue* queue)
113{
114 WINPR_ASSERT(queue);
115 if (queue->synchronized)
116 LeaveCriticalSection(&queue->lock);
117}
118
123HANDLE Queue_Event(wQueue* queue)
124{
125 WINPR_ASSERT(queue);
126 return queue->event;
127}
128
129wObject* Queue_Object(wQueue* queue)
130{
131 WINPR_ASSERT(queue);
132 return &queue->object;
133}
134
143void Queue_Clear(wQueue* queue)
144{
145 Queue_Lock(queue);
146
147 for (size_t index = queue->head; index != queue->tail; index = (index + 1) % queue->capacity)
148 {
149 if (queue->object.fnObjectFree)
150 {
151 void* obj = uptr2void(queue->array[index]);
152 queue->object.fnObjectFree(obj);
153 }
154
155 queue->array[index] = 0;
156 }
157
158 queue->size = 0;
159 queue->head = queue->tail = 0;
160 (void)ResetEvent(queue->event);
161 Queue_Unlock(queue);
162}
163
168BOOL Queue_Contains(wQueue* queue, const void* obj)
169{
170 BOOL found = FALSE;
171
172 Queue_Lock(queue);
173
174 for (size_t index = 0; index < queue->tail; index++)
175 {
176 void* ptr = uptr2void(queue->array[index]);
177 if (queue->object.fnObjectEquals(ptr, obj))
178 {
179 found = TRUE;
180 break;
181 }
182 }
183
184 Queue_Unlock(queue);
185
186 return found;
187}
188
189static BOOL Queue_EnsureCapacity(wQueue* queue, size_t count)
190{
191 const size_t blocksize = 32ull;
192 WINPR_ASSERT(queue);
193
194 if (queue->growthFactor > SIZE_MAX / blocksize)
195 return FALSE;
196
197 const size_t increment = blocksize * queue->growthFactor;
198 if (queue->size > SIZE_MAX - count)
199 return FALSE;
200
201 const size_t required = queue->size + count;
202 if (required > queue->capacity)
203 {
204 const size_t old_capacity = queue->capacity;
205 if (required > SIZE_MAX - increment)
206 return FALSE;
207
208 const size_t new_capacity = required + increment - required % increment;
209 if (new_capacity > SIZE_MAX / sizeof(BYTE*))
210 return FALSE;
211
212 uintptr_t* newArray = (uintptr_t*)realloc(queue->array, sizeof(uintptr_t) * new_capacity);
213
214 if (!newArray)
215 return FALSE;
216
217 queue->capacity = new_capacity;
218 queue->array = newArray;
219 ZeroMemory(&(queue->array[old_capacity]),
220 (new_capacity - old_capacity) * sizeof(uintptr_t));
221
222 /* rearrange wrapped entries */
223 if (queue->tail <= queue->head)
224 {
225 const size_t tocopy = queue->tail;
226 const size_t slots = new_capacity - old_capacity;
227 const size_t batch = (tocopy < slots) ? tocopy : slots;
228
229 CopyMemory(&(queue->array[old_capacity]), queue->array, batch * sizeof(uintptr_t));
230
231 /* Tail is decremented. if the whole thing is appended
232 * just move the existing tail by old_capacity */
233 if (tocopy < slots)
234 {
235 ZeroMemory(queue->array, batch * sizeof(uintptr_t));
236 queue->tail += old_capacity;
237 }
238 else
239 {
240 const size_t remain = queue->tail - batch;
241 const size_t movesize = remain * sizeof(uintptr_t);
242 memmove_s(queue->array, queue->tail * sizeof(uintptr_t), &queue->array[batch],
243 movesize);
244
245 const size_t zerooffset = remain;
246 const size_t zerosize = (queue->tail - remain) * sizeof(uintptr_t);
247 ZeroMemory(&queue->array[zerooffset], zerosize);
248 queue->tail -= batch;
249 }
250 }
251 }
252 return TRUE;
253}
254
259BOOL Queue_Enqueue(wQueue* queue, const void* obj)
260{
261 BOOL ret = TRUE;
262
263 Queue_Lock(queue);
264
265 if (!Queue_EnsureCapacity(queue, 1))
266 goto out;
267
268 if (queue->object.fnObjectNew)
269 queue->array[queue->tail] = void2uptr(queue->object.fnObjectNew(obj));
270 else
271 queue->array[queue->tail] = void2uptr(obj);
272
273 queue->tail = (queue->tail + 1) % queue->capacity;
274
275 {
276 const BOOL signalSet = queue->size == 0;
277 queue->size++;
278
279 if (signalSet)
280 (void)SetEvent(queue->event);
281 }
282out:
283
284 Queue_Unlock(queue);
285
286 return ret;
287}
288
293void* Queue_Dequeue(wQueue* queue)
294{
295 void* obj = nullptr;
296
297 Queue_Lock(queue);
298
299 if (queue->size > 0)
300 {
301 obj = uptr2void(queue->array[queue->head]);
302 queue->array[queue->head] = 0;
303 queue->head = (queue->head + 1) % queue->capacity;
304 queue->size--;
305 }
306
307 if (queue->size < 1)
308 (void)ResetEvent(queue->event);
309
310 Queue_Unlock(queue);
311
312 return obj;
313}
314
319void* Queue_Peek(wQueue* queue)
320{
321 void* obj = nullptr;
322 Queue_Lock(queue);
323
324 if (queue->size > 0)
325 obj = uptr2void(queue->array[queue->head]);
326
327 Queue_Unlock(queue);
328
329 return obj;
330}
331
332void Queue_Discard(wQueue* queue)
333{
334 void* obj = nullptr;
335
336 Queue_Lock(queue);
337 obj = Queue_Dequeue(queue);
338
339 if (queue->object.fnObjectFree)
340 queue->object.fnObjectFree(obj);
341 Queue_Unlock(queue);
342}
343
344static BOOL default_queue_equals(const void* obj1, const void* obj2)
345{
346 return (obj1 == obj2);
347}
348
353wQueue* Queue_New(BOOL synchronized, SSIZE_T capacity, SSIZE_T growthFactor)
354{
355 wQueue* queue = (wQueue*)calloc(1, sizeof(wQueue));
356
357 if (!queue)
358 return nullptr;
359
360 queue->synchronized = synchronized;
361
362 queue->growthFactor = 2;
363 if (growthFactor > 0)
364 queue->growthFactor = (size_t)growthFactor;
365
366 if (capacity <= 0)
367 capacity = 32;
368 if (!InitializeCriticalSectionAndSpinCount(&queue->lock, 4000))
369 goto fail;
370 queue->haveLock = TRUE;
371 if (!Queue_EnsureCapacity(queue, (size_t)capacity))
372 goto fail;
373
374 queue->event = CreateEvent(nullptr, TRUE, FALSE, nullptr);
375
376 if (!queue->event)
377 goto fail;
378
379 {
380 wObject* obj = Queue_Object(queue);
381 obj->fnObjectEquals = default_queue_equals;
382 }
383 return queue;
384fail:
385 WINPR_PRAGMA_DIAG_PUSH
386 WINPR_PRAGMA_DIAG_IGNORED_MISMATCHED_DEALLOC
387 Queue_Free(queue);
388 WINPR_PRAGMA_DIAG_POP
389 return nullptr;
390}
391
392void Queue_Free(wQueue* queue)
393{
394 if (!queue)
395 return;
396
397 if (queue->haveLock)
398 {
399 Queue_Clear(queue);
400 DeleteCriticalSection(&queue->lock);
401 }
402 (void)CloseHandle(queue->event);
403 free(queue->array);
404 free(queue);
405}
This struct contains function pointer to initialize/free objects.
Definition collections.h:52
OBJECT_EQUALS_FN fnObjectEquals
Definition collections.h:59